Dec 08, 2007, 01:11 AM // 01:11
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#41
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Ascalonian Squire
Join Date: Oct 2006
Location: Australia
Profession: R/E
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You don't need 3 Rangers. The two man echo team does not use EW.
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Dec 08, 2007, 04:06 AM // 04:06
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#42
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Flame on if you want the thread to be closed.
(Pre-emptive warning post)
__________________
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Dec 08, 2007, 04:13 AM // 04:13
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#43
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Krytan Explorer
Join Date: Feb 2006
Location: New York
Guild: Vanquishing Memories [VM]
Profession: Mo/Me
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pvp can have its ups and downs but nerfs and balances usually take into consideration 1:farming and 2vp (not in that order)
mabey if we all QQ anet will still not do anything to suit 10,000/4,000,000 players
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Dec 08, 2007, 01:37 PM // 13:37
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#44
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Quote:
Originally Posted by Razz Thom
Dammit figure it out, if you don't PvP you aren't important enough to worry about. Your money was nicely accepted and subsequently you were dismissed. Get over it. YOU DON"T COUNT!!! Might as well get used to it. PvP ruins the freakin game!!
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Dammit figure it out, if you PvE you suck and PvP'ers don't care about you. PvE fills forums with whine!
/requesting lock
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Dec 08, 2007, 11:10 PM // 23:10
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#45
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I would say the Rangers are use to having spirits nerfed and sit back and go on to the next event.
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Dec 08, 2007, 11:53 PM // 23:53
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#46
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Banned
Join Date: Dec 2006
Guild: Teutonic Monks [Holy]
Profession: R/
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Quote:
Originally Posted by Age
I would say the Rangers are use to having spirits nerfed and sit back and go on to the next event.
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You obviously don't know much then.
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Dec 09, 2007, 01:30 AM // 01:30
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#47
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by The Far Shooter
You obviously don't know much then.
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Yes I do on another forum they just live it as to what can you do about it.
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Dec 09, 2007, 11:32 PM // 23:32
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#48
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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On the bright side, maybe the new builds can get more attention.
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Dec 14, 2007, 02:25 AM // 02:25
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#49
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Krytan Explorer
Join Date: May 2007
Location: Australia
Guild: [Lawl]
Profession: Mo/
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I seriously don't understand this nerf, What possible RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed-up system would convince A-net to nerf EW. I'd assume it's some stupid PVP FOTM build. But come on, as if trapping was over-powered.
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Dec 14, 2007, 02:24 PM // 14:24
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#50
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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It was Heroway.
Anet dont really care for PvE, most of thier nerfs/buffs are based on the PvP side of the game.
Last edited by Wakka; Dec 14, 2007 at 02:50 PM // 14:50..
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Dec 14, 2007, 02:41 PM // 14:41
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#51
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Wilds Pathfinder
Join Date: Sep 2007
Guild: Textual Harassment [kTHX]
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Quote:
Originally Posted by Wakka
It was Heroway.
Anet dont reallt care for PvE, most of thier nerfs/buffs are based on the PvP side of the game.
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^ What he said. Almost all the nerfs are because of PvP
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Dec 14, 2007, 03:49 PM // 15:49
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#52
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Lady Fie
Join Date: Aug 2005
Location: Sapporo
Guild: Tha Skulls [Ts]
Profession: D/W
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At least they're nerfing a class now that doesn't end in 'onk.'
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Dec 14, 2007, 07:06 PM // 19:06
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#53
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Forge Runner
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EW was a skill who made a huge difference with almost no investment.
No one can disagree with what i said.
If they have to nerf something i think it was a good choice.
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